2023
/
Motion

Arcana Invisibilia

A 3D Audiovisual work exploring the fascinating world of fungi, revealing the complex aesthetic systems invisible to the naked eye.

The whole project was created using Cinema 4D, Redshift and Arnold renderer.
It took me 2 months to figure out how to create these scenes.

One of the main challenges was the rendering complexity. One Full HD frame took over an hour to render. Since I don't have the resources nor time to realize a project of such scale, I had to either alter the visuals (which, after extensive testing, didn't meet my expectations) or somehow reduce the render time. I chose the second option.

After weeks of brainstorming and numerous mental breakdowns, an idea finally emerged. I would render the images at 360p and use AI to upscale them to Full HD. Simple, right? Not really... Manually feeding a website frame by frame when you need to convert hundreds and hundreds of them ended up taking as much time as just rendering the frames in Full HD. The problem was solved by programming a bot to perform this action automatically for me. 

@goldammour
2026